Age/Gender: 17, Male
Location: U.S.A., NJ
Job: Being a geek&student
Our enemies are in Legion!
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Whistle Status: Normal
Exp. Points: 1,190 / 1,350
Exp. Rank #: 30,052
Voting Pow.: 5.30 votes
BBS Posts: 561 (0.38 per day)
Flash Reviews: 274
Music Reviews: 4
Trophies: 0
Stickers: 0
All Flash Reviews
274 Reviews | 70 w/ Responses
I always tried to imagine what the song would be like in a Music video, and this went with it perfectly. Some animations were very cleverly *ahem* 'assumed.'
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"A little tip about remakes/improvements/v1.1s"
Just because you improved the drawings a bit doesnt mean anything really (especially if all you did was blur a few things), its the same flash.
And... its still not funny. Graphics are ok, but you should just come up with a better idea.
Author's Response:
I ADDED BACKGROUNDS AND HE BREATHS OUT AND BLINKS MORE, DUMBASS FUCKER.
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The gameplay is really simple, but its also very creative, I love upgrading things!
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My biggest issue so far with the script is for some reason, I cant have more than one object with the instance name 'ground.' It will only move things inside my first ground object. Are you able to do this, or is it something Im doing wrong? I might be able to fix it by repasting the script with a different instance name, but itll be a bit inconvenient.
Another minor flaw is that sometimes my character wont come to a complete stop, which isnt game killing, but a little annoying if Im trying to make a high quality game.
Aside from that, I really like this platforming tutorial because its one of the few with actual momentum (something alot of platformers need) but its kinda hard to edit since its all in one frame. And its definitely something I have to edit a bit.
Author's Response:
You can't have two or more Movie Clips with the same instance name; that confuses Flash. However, if you want moving parts and stuff, you can create a moving Movie Clip within the ground Movie Clip.
I'm coming up with a new platform engine right now, but it's taking ages. It'll be a bit like Hoverman Racing, but hopefully a bit better.
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Other than the Pokemon Snap part being overdone a bit, this rox even more than the first.
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yeah, its a Wario Ware knock off, but still not a bad one. Please try to finish it though.
Author's Response:
I will!
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That ending was just ... uncalled for.
As far as the actual animation, it was nice. Some parts seemed better animated than others, but it was a smooth animation.
But man... that ending...
Author's Response:
The next one won't end abruptly like this one.
Thanks for the review.
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Very nice episode, I loved how the whole plot for the minus world came together.
Theres was a little more dialogue than I prefered, but I liked how the animations still rolled by sometimes as I read text.
Overall,
Probably one of the more creative episodes, great work on use of characters, and Bonus points for Weegee:D
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Nice Remake of the Sonic special stages. Not only did it get harder as it went on, but I loved the 3D - 2D transitions. Also, the music kicked ass.
Looking foward to the finished product.
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Very good job pointing out everything in the game. I almost pissed myself when he had to get to the hotdog vendor, and when Roman called him, because stuff like that really happens in the game. It seems so hilarious in an awesome flash.
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