ChaosCriticisor

Age/Gender: 17, Male
Location: U.S.A., NJ
Job: Being a geek&student

Our enemies are in Legion!

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Sign-Up Date:
11/26/05

Level: 11
Aura: Light

Rank: Portal Security
Blams: 204
Saves: 260
Rank #: 17,987

Whistle Status: Normal

Exp. Points: 1,190 / 1,350
Exp. Rank #: 30,052
Voting Pow.: 5.30 votes

BBS Posts: 561 (0.38 per day)
Flash Reviews: 274
Music Reviews: 4
Trophies: 0
Stickers: 0

All Flash Reviews

274 Reviews | 70 w/ Responses

Page: [ 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 91828 ]


Score: 8
The Assumption Song

"This was well made..."

date: July 20, 2009

I always tried to imagine what the song would be like in a Music video, and this went with it perfectly. Some animations were very cleverly *ahem* 'assumed.'

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Score: 3
The 'S' Grade (improved)

"A little tip about remakes/improvements/v1.1s"

date: July 19, 2009

Just because you improved the drawings a bit doesnt mean anything really (especially if all you did was blur a few things), its the same flash.

And... its still not funny. Graphics are ok, but you should just come up with a better idea.

July 19, 2009

Author's Response:

I ADDED BACKGROUNDS AND HE BREATHS OUT AND BLINKS MORE, DUMBASS FUCKER.

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Score: 9
Upgrade Complete!

"I love how you can upgrade EVERYTHING!"

submission: Upgrade Complete!
date: July 19, 2009

The gameplay is really simple, but its also very creative, I love upgrading things!

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Score: 8
Platform Tutorial

"Good tutorial, but some flaws."

submission: Platform Tutorial
date: July 15, 2009

My biggest issue so far with the script is for some reason, I cant have more than one object with the instance name 'ground.' It will only move things inside my first ground object. Are you able to do this, or is it something Im doing wrong? I might be able to fix it by repasting the script with a different instance name, but itll be a bit inconvenient.

Another minor flaw is that sometimes my character wont come to a complete stop, which isnt game killing, but a little annoying if Im trying to make a high quality game.

Aside from that, I really like this platforming tutorial because its one of the few with actual momentum (something alot of platformers need) but its kinda hard to edit since its all in one frame. And its definitely something I have to edit a bit.

August 29, 2009

Author's Response:

You can't have two or more Movie Clips with the same instance name; that confuses Flash. However, if you want moving parts and stuff, you can create a moving Movie Clip within the ground Movie Clip.

I'm coming up with a new platform engine right now, but it's taking ages. It'll be a bit like Hoverman Racing, but hopefully a bit better.

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Score: 10
$00pah NiN10Doh!

"ROFL mi WAFFLES"

submission: $00pah NiN10Doh!
date: January 10, 2009

Other than the Pokemon Snap part being overdone a bit, this rox even more than the first.

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Score: 5
GimmimGaymze! (Preview)

"Ok..."

date: November 2, 2008

yeah, its a Wario Ware knock off, but still not a bad one. Please try to finish it though.

November 2, 2008

Author's Response:

I will!

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Score: 7
Vegeta vs Mario

"Wow..."

submission: Vegeta vs Mario
date: November 1, 2008

That ending was just ... uncalled for.

As far as the actual animation, it was nice. Some parts seemed better animated than others, but it was a smooth animation.

But man... that ending...

November 5, 2008

Author's Response:

The next one won't end abruptly like this one.
Thanks for the review.

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Score: 10
Super Mario bros Z ep.7

"OMG Its Weegee!!!"

date: October 5, 2008

Very nice episode, I loved how the whole plot for the minus world came together.

Theres was a little more dialogue than I prefered, but I liked how the animations still rolled by sometimes as I read text.

Overall,
Probably one of the more creative episodes, great work on use of characters, and Bonus points for Weegee:D

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Score: 8
Tails: Cosmic Rush

"Nice game, good memories"

submission: Tails: Cosmic Rush
date: July 14, 2008

Nice Remake of the Sonic special stages. Not only did it get harder as it went on, but I loved the 3D - 2D transitions. Also, the music kicked ass.

Looking foward to the finished product.

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Score: 9
Grand Theft Awesome

"Really Awesome"

date: July 1, 2008

Very good job pointing out everything in the game. I almost pissed myself when he had to get to the hotdog vendor, and when Roman called him, because stuff like that really happens in the game. It seems so hilarious in an awesome flash.

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